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In this code, spot the comment, variables, and operators.
var billPreTip = 10;
var tipPercent = 0.15; // Can be changed
var billTip = billPreTip * tipPercent;
var receipt = 'Meal: ' + billPreTip + ' Tip: ' + billTip +
' Total: ' + (billPreTip + billTip);
console.log(receipt);
Functions are separable, reusable pieces of code.
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To declare (create) a function, you can give it a name, then include all the code for the function inside curly brackets {}
function parrotFacts() {
console.log('Some parrot species can live for over 80 years');
console.log('Kakapos are a critically endangered flightless parrot');
}
Functions can have multiple lines.
To invoke (use) a function, you type its name, followed by parenthesis ()
parrotFacts();
We'll talk about what can go inside those parenthesis in a minute! For now, leave them empty.
A function is a group of code you can reuse many times. Whenever you invoke a function by using it's name, you tell the browser to run the code inside the function.
You must declare a function before you can use it.
Write a function that outputs a sentence. Then invoke that function later in your code.
Functions can accept input values, called arguments.
function callKitten(kittenName){
console.log('Come here, ' + kittenName + '!');
}
callKitten('Fluffy'); // outputs 'Come here, Fluffy!'
function addNumbers(a, b){
console.log(a + b);
}
addNumbers(5, 7); // outputs 12
addNumbers(9, 12); // outputs 21
You can also pass variables into functions. These variables do not need to have the same name as the function arguments.
function addOne(num){
var newNumber = num + 1;
console.log('You now have ' + newNumber);
}
// Declare variables
var numberOfKittens = 5;
var numberOfPuppies = 4;
// Use them in functions
addOne(numberOfKittens);
addOne(numberOfPuppies);
Write a simple program to combine a first name and a last name inside a function. Then update the function to accept a first and last name as arguments.
You can have a function give you back a value, to use later.
function square(num) {
return num * num;
}
console.log(square(4)); // outputs '16'
var squareOfFive = square(5); // squareOfFive equals '25'
return will immediately end a function.
Add a return statement to your 'name' function. Use that function to set the value of a variable.
The scope of a variable determines where it's value is accessible throughout your program.
A variable declared outside of a function has a global scope and can be accessed anywhere, even inside of functions.
var awesomeGroup = 'Girl Develop It'; // Global scope
function whatIsAwesome() {
console.log(awesomeGroup + ' is pretty awesome.'); // Will work
}
whatIsAwesome();
A variable declared inside a function has a local scope and can only be accessed within that function.
function whatIsAwesome() {
var awesomeGroup = 'Girl Develop It'; // Local scope
console.log(awesomeGroup + ' is pretty awesome.'); // Will work
}
whatIsAwesome();
console.log(awesomeGroup + ' is pretty awesome.'); // Won't work
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Boolean variables represent the logical values true and false
var catsAreBest = true;
var dogsRule = false;
Some values are considered falsy and will evaluate to false in a Boolean context.
// the following variables will evaluate as false
var myName = '';
var numOfKids = 0;
var isMarried; // remember a variable with no value is undefined
null and NaN will also evaluate as false.
Everything else evaluates as true.
Use if statements to decide which lines of code to execute, based on a condition.
if (condition) {
// statements to execute
}
var age = 30;
if (age > 18) {
console.log('You are an adult');
}
| Example | Name | Result |
|---|---|---|
a == b |
Equal | TRUE if a is equal to b (can be different types). |
a === b |
Identical |
TRUE if a is equal to b, and the same type. |
a != b |
Not equal | TRUE if a is not equal to b (can be different types). |
a !== b |
Not identical | TRUE if a is not equal to b, or they are not the same type. |
a < b |
Less than | TRUE if a is strictly less than b. |
a > b |
Greater than | TRUE if a is strictly greater than b. |
a <= b |
Less than or equal to | TRUE if a is less than or equal to b. |
a >= b |
Greater than or equal to | TRUE if a is greater than or equal to b. |
Don't mix up = and == and ===
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Make a variable called "temperature". Write some code that tells you to put on a coat if it is below 50 degrees.
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Use else to provide an alternate set of instructions.
var age = 30;
if (age >= 16) {
console.log('Yay, you can drive!');
} else {
console.log('Sorry, you have ' + (16 - age) +
' years until you can drive.');
}
If you have multiple conditions, you can use else if.
var age = 30;
if (age >= 35) {
console.log('You can vote AND run for President!');
} else if (age >= 30) {
console.log('You can vote AND run for the Senate!');
} else if (age >= 18) {
console.log('You can vote!');
} else {
console.log('You can\'t vote, but you can write your representatives.');
}
Modify your "wear a coat" code for these conditions:
| Example | Name | Result |
|---|---|---|
a && b |
And | TRUE if both a and b are TRUE. |
a || b |
Or | TRUE if either a or b is TRUE. |
!a |
Not | TRUE if a is not TRUE. |
You can use these operators to combine conditions.
var age = 30;
var yearsAsCitizen = 30;
if (age >=30 && yearsAsCitizen > 9) {
console.log('You can run for the Senate!');
} else {
console.log('You are not eligible to run for the Senate');
}
Add a logical operator to your "what to wear" program.
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